![]() Another example: Ragnar long range AA is very very poor but once you enter the 4km zone you are dealing with better AA than a Halland with Def AA activated. AA range-again some ships have poor AA range like german battlecruisers or cruisers and or italians that the planes do not spend much time in the supposedly high DPS AA aura thus reduced damage is done. Ship Air detection range, an Austin AA will start firing the moment he is detected by planes but not the same can be said about a venezia. Number of FLAK produced and its accuracy ![]() Also there are other factors to take in like: On paper and whatever method he used maybe but in practice I drop every day a colombo with my nakhimov and I barely lose plane meanwhile and austin? That is a different story and if he uses DF AA is another story as well. No way in hell the likes of venezia,colombo,vermont,hindenburg, conq etc. I'll be putting them together tomorrow.įease remember who is talking. I have a solution cooked up to better demonstrate the difference along with preserving the individual DPS data. This kind of range disparity carries over to a lot of different mounts with "short range" and 'mid range' AA both having around a 2km spread between their respective longest and shortest range weapons. You might mistake them for being almost comparable, but there's a world of difference between their efficiencies owing the range disparity. Take the difference between good ol' Cockbote and Venezia There's almost a 3km difference between the longest "long" range AA and the shortest "long" range AA. The issue is that there's a huge (like HUGE) disparity between ranges.
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